Eric Developer

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    Gorilla3D 1.4.0.3867 Release

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    It’s time to release the new Gorilla3D Version 1.4.0.3867! This update brings massive performance optimizations, stability improvements, exciting new features across physics, volume rendering and key bug fixes. ⚠️ Important Notice: Delphi Version Support Update Starting with Version 1.4, we are deprecating support for older Delphi IDE versions. Going forward, we will only provide packages for Delphi…

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    KAI Summer Wave 2026

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    We’re taking part in the Embarcadero KAI Summer Wave 2026! You might already seen in our social media accounts, we have been working on a soccer simulation built with Delphi, Gorilla3D & Claude AI. As part of the challenge, we also tried to enhance the environment of our 3D simulation scene using KAI & Claude.The…

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    AI-Friendly Docs Now Live!

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    Developing stunning 3D applications in Delphi just got a massive productivity boost. We are excited to announce that a fully AI-friendly version of the Gorilla3D documentation is now officially available: 👉 https://gorilla3d.de/doc/v3/version/v1.3 Seamless AI Integration with Clean Markdown As AI-powered coding assistants and LLM agents (such as Claude Code, Cursor, Copilot, or ChatGPT) become an…

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    New Version 1.3 Available

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    We’re excited to share a major round of updates to Gorilla3D in version 1.3.0.3815. This release brings broad new format support, a modern shadow system, significant physics improvements, and a large number of stability fixes across all supported rendering backends (OpenGL, Vulkan, and Metal) and platforms. Below you’ll find a summary of the most important…

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    EKON30: Breathing 3D Life into 2D Doodles with Delphi

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    Ever wondered how to bridge the gap between a simple 2D sketch and a living, breathing 3D simulation? Our latest seminar project, SketchQuarium, demonstrates exactly that: users draw a fish, a jellyfish, or a coral with their mouse, and the engine instantly generates a textured, organically animated 3D object inside a virtual aquarium in real…

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    Release v1.2 with VULKAN and METAL Support

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    After a long development phase we’ve reached a long-term milestone.We’ve implemented the rendering basis for METAL and VULKAN context rendering. NOTICE: Even though a lot of features still missing and for sure not all of your projects might already work, it’s the beginning and took a lot of effort and refactoring we want to share! Download & Install: https://gorilla3d.de/files/packages/13.1.0/Gorilla3D_Delphi_C%2B%2B_13.1.0_1.2.0.3656.zip…

  • Season’s Greetings

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    As we approach the end of 2025, I want to take a moment to look back at what has been a truly transformative year for Gorilla3D. It has been a year of growth, technical breakthroughs, and—most importantly—strengthening our connection with you, our users. Together, we’ve reached several milestones that have solidified Gorilla3D’s position in the…

  • Webinar Review: How you can use AI to build 3D apps

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    In case you’ve missed our webinar on using artificial intelligence to build 3D applications with Delphi/C++ Builder and Gorilla3D, you can rewatch it here again. In this presentation we described how AI can help you to fill a lot of skill gaps in 3D development. Meanwhile you can generate models and textures and you can…

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    Open Source Projects Moved

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    We have renamed the Github open source repository from the previous url: https://github.com/fcknbstrd. You can now find all the projects at https://github.com/gorilla3dfmx.

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    Official Embarcadero Technology Partner!

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    Exciting news for Delphi and C++ Builder developers! The powerful and versatile Gorilla3D framework has officially joined forces with Embarcadero as a Technology Partner. This marks a significant milestone for Gorilla3D, solidifying its place as solution for cross-platform 3D graphics development within the Embarcadero ecosystem. For those unfamiliar, Gorilla3D is a cross-platform 3D engine designed…